EUTM file information

019072670

Crazy Machines


August 28, 2024

Trademark Summary

The trademark application Crazy Machines was filed by FAKT Software GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on October 3, 2024, and still open for oppositions.

The application was filed in German (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer application software featuring games and gaming
    2. Downloadable computer game software via a global computer network and wireless devices
    3. Downloadable electronic game software for wireless devices
    4. Website development software
    5. Computer gaming software
    6. Computer software
    7. Computer programmes for data processing
    8. Computer software for designing, developing, modifying and improving computer game software, applications, computer and video games, websites and audiovisual content and marketing, promoting, selling, distributing, monetising and operating the aforesaid
    9. Electronic downloadable publications in the field of video games
    10. Computer software for gathering , processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    11. Computer game software for use with on-line interactive games
    12. Downloadable electronic game programs
    13. Data recorded electronically from the internet
    14. Downloadable software
    15. Downloadable comic strips
    16. Electronic publications, downloadable, relating to games and gaming
    17. Computer programs for video and computer games
    18. Computer software for use in providing multiple user access to a global computer information network
    19. Interactive multimedia computer game programs
    20. Interactive software based on artificial intelligence
    21. Mobile telephone games
    22. Computer software for use on handheld mobile digital electronic devices and other consumer electronics
    23. Electronic publications
    24. Games software
    25. Software games that may be downloaded from a website
    26. Gaming software for use with computers, mobile telephones, tablets and other electronic terminals
    27. Downloadable interactive entertainment software for playing video games
    28. Interactive entertainment software
    29. Software programs for video games
    30. Interactive computer software enabling exchange of information
    31. Virtual reality game software
    32. Computer software for authorising access to databases
    33. Computer software to enable teleconferencing, videoconferencing and videophone services
    34. Computer programs for network management
    35. Audio visual recordings
    36. Computer software downloadable from global computer information networks
    37. Software for renting advertising space on websites
    38. Parts and fittings for communications apparatus.
  • The mark was filed in class 16 with following description of goods:
    1. Works of art and decorations, including figurines, made primarily of paper or cardboard, and architects’ models
    2. Art and modelling materials and media
    3. Arts, crafts and modelling equipment
    4. Bags and articles for packaging, wrapping and storage, of paper, cardboard or plastics
    5. Writing and stamping implements
    6. Erasers
    7. Pens
    8. School supplies [stationery]
    9. Printed books, magazines, newspapers, and other paper-based media
    10. Photo albums and collectors' albums
    11. Posters made of paper
    12. Comics
    13. Cartoon prints
    14. Comic books.
  • The mark was filed in class 21 with following description of goods:
    1. Figurines of porcelain, ceramic, earthenware, terra-cotta or glass
    2. Tableware, cookware and containers
    3. Glasses, drinking vessels and barware
    4. Coin banks
    5. Soap racks
    6. Toothbrush holders.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Headgear
    3. Footwear
    4. Parts of clothing, footwear and headgear.
  • The mark was filed in class 28 with following description of goods:
    1. Novelty toys for playing jokes
    2. Toys, games, and playthings
    3. Video game apparatus, arcade games, and amusement machines
    4. Table-top games
    5. Board games
    6. Toy figures
    7. Miniatures for use in games
    8. Models for use with role playing games
    9. Role playing games
    10. Trading card games
    11. Building games
    12. Cups for dice
    13. Dice
    14. Toy animals.
  • The mark was filed in class 38 with following description of goods:
    1. Transmission of data, audio, video and multimedia files, including downloadable files and files streamed over a global computer network
    2. Mobile media services in the nature of electronic transmission of entertainment media content
    3. Transmission and distribution of data or audiovisual images via a global computer network or the Internet
    4. Electronic communication by means of chatrooms, chat lines and Internet forums
    5. Streaming audio and video material on the Internet.
  • The mark was filed in class 41 with following description of goods:
    1. Electronic games services, including provision of computer games on-line or by means of a global computer network
    2. Providing interactive multi-player computer games via the internet and electronic communication networks
    3. Interactive entertainment services
    4. Conducting of competitions on the Internet
    5. Provision of online information relating to game players
    6. Provision of audio and visual media via communications networks
    7. Providing online information on computer and video game strategies
    8. Electronic game services and competitions provided by means of the internet
    9. Providing online comic books, not downloadable
    10. Entertainment services in the nature of organizing social entertainment events
    11. Organisation of quizzes, games and competitions
    12. Organisation of online events for computer games
    13. Production of television entertainment features
    14. Film production for entertainment purposes
    15. Production of animated cine-film clips
    16. Creating animated cartoons
    17. Providing information on-line relating to computer games and computer enhancements for games
    18. Computer and video game amusement services
    19. Information about entertainment and entertainment events provided via online networks and the Internet
    20. Virtual reality game services provided on-line from a computer network
    21. Arranging and conducting educational conferences
    22. Rental of online games and video games
    23. Providing online non-downloadable comic books and graphic novels
    24. Digital video, audio and multimedia entertainment publishing services
    25. Video game entertainment services
    26. Electronic games services provided from a computer database or by means of the internet
    27. Providing on-line interactive computer games
    28. Electronic games services provided via a global computer network.
  • The mark was filed in class 42 with following description of goods:
    1. Providing online non-downloadable software for use in communication
    2. Advisory and consultancy services relating to computer and video games software
    3. Computer programming of video and computer games
    4. Providing online non-downloadable computer software
    5. Online data storage
    6. Providing temporary use of on-line non-downloadable software for the transmission of information
    7. Providing temporary use of non-downloadable computer software for preparing shipping documents over computer networks, intranets and the internet.