EUTM file information

018672787

Eville


March 15, 2022

Trademark Summary

The trademark application Eville was filed by VestGames, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on July 20, 2022, and it was registered by office on October 27, 2022 without any oppositions.

The application was filed in German (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer application software
    2. Computer application software featuring games and gaming
    3. Downloadable computer game software via a global computer network and wireless devices
    4. Digital games provided from a global computer network and via wireless devices
    5. Downloadable game software and digital game programs via a global computer network and wireless devices
    6. Computer communications software for connecting users of global network
    7. Games software [pre-recorded cinematographic films and television films in the form of real-time strategy games]
    8. Computer gaming software
    9. Computer software
    10. Computer programs for the generation of computer games
    11. Computer software for designing, developing, modifying and improving computer game software, applications, computer and video games, websites and audiovisual content and marketing, promoting, selling, distributing, monetising and operating the aforesaid
    12. Computer software and programs, in particular for video games and computer games, including on the internet
    13. Computer software for gathering , processing, monitoring, analysing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content
    14. Computer software for gathering, processing, analyzing, managing and reporting information concerning online, internet and web site activity
    15. Computer games adapted for use with television sets and other (mobile) multimedia and/or (mobile) communications apparatus
    16. Digital games
    17. Data recorded electronically from the Internet
    18. Computer games programmes downloaded via the internet [software]
    19. Downloadable software
    20. Computer programs, downloadable
    21. Computer software publications downloaded
    22. Downloadable comic strips
    23. Electronically recorded data (downloadable)
    24. Downloadable electronic game programs
    25. Uploadable and/or downloadable sound, music, image, video and games files and programs, in particular being internet downloads or streaming access for computers and other (mobile) terminals
    26. Interactive computers software that provides multi-user access to an three dimensional environment
    27. Interactive multimedia computer game programs
    28. Interactive software, in particular for computer games
    29. Mobile telephone games
    30. Non-printed publications
    31. Optically recorded data for computers
    32. Computer programs for accessing, browsing and searching online databases
    33. Discs, tapes, Cassettes, CD-ROMs, DVDs and other magnetic, electronic or optical media, all featuring recorded computer games, software and/or audiovisual content
    34. Downloadable electronic newspapers
    35. Downloadable electronic brochures
    36. Interactive electronic publications
    37. Games software
    38. Games software that can be downloaded from a website, games software for use with computers, mobile telephones, tablets and other electronic terminals
    39. Gaming software for downloading onto computers, mobile telephones, tablets and other electronic terminals
    40. Interactive entertainment software
    41. Interactive entertainment computer software for video games
    42. Interactive entertainment software for use with personal computers
    43. Software programs for video games
    44. Computer video game software
    45. Software programs for video games
    46. Software for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organizing audiovisual, videographic and written data
    47. Role playing games software and hardware
    48. Virtual reality game software
    49. Software to enable uploading, posting and providing access to electronically transmitted content over computers networks
    50. Software for linking digital video and audio media to global computer information networks
    51. Graphic art software
    52. Workflow applications
    53. Downloadable software applications
    54. Audio visual recordings
    55. Computer programs for editing images, sound and video
    56. Software for processing images, graphics, audio, video and text
    57. Computer game software provided and/or downloadable via a global computer network
    58. Computer game entertainment software
    59. Application software for websites
    60. Parts and accessories for all the aforesaid goods.
  • The mark was filed in class 16 with following description of goods:
    1. Comics
    2. Cartoon prints
    3. Comic books
    4. Printed matter
    5. Paper stationery
    6. Periodicals
    7. Leaflets
    8. Newspapers
    9. Informational sheets
    10. Books
    11. Posters
    12. Paper sacks
    13. Pocket calendars
    14. Calendars
    15. Note books
    16. Stickers [stationery].
  • The mark was filed in class 21 with following description of goods:
    1. Ceramics for kitchen use
    2. Works of art made of earthenware
    3. Glassware
    4. Household containers, Glassware for household purposes
    5. Figurines made of terra cotta
    6. Fiberglass figurines
    7. Figurines made of terra cotta
    8. Mugs
    9. Brushes and combs
    10. Toothbrush holders
    11. Toothbrush containers
    12. Toothbrush holders
    13. Glass cups
    14. Drinking vessels
    15. Bottle openers, electric and non-electric
    16. Glass holders
    17. Drinking bottles
    18. Straws for drinking
    19. Coin banks.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Outerclothing
    3. Sweat shirts
    4. Tee-shirts
    5. Caps with visors
    6. Caps being headwear.
  • The mark was filed in class 28 with following description of goods:
    1. Audiovisual games on computer hardware platforms (other than those adapted for use with television receivers)
    2. Electronic games apparatus
    3. Electronic games
    4. Electronic toys
    5. Hand-held electronic video games
    6. Hand-held units for playing electronic games
    7. Joysticks for video games
    8. Controllers for video game machines
    9. Video game apparatus
    10. Video game consoles
    11. Home video game machines
    12. Toy figures
    13. Toys
    14. Toys
    15. Collectable toy figures
    16. Controllers for game consoles
    17. Handheld devices for playing electronic games including video games, including with liquid crystal displays (LCDs)
    18. Portable games with liquid crystal displays
    19. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 38 with following description of goods:
    1. Providing of access to files via the internet, The aforesaid services, Especially, in relation to the following fields: video, Audio content and Homework games
    2. Providing access to Internet chatrooms, chatlines and Internet forums, including in the form of audiovisual voice communication via computer networks
    3. Providing of access to digital portals for sharing videos, audio content and computer games
    4. Transmission of audio files, video files and games files via telecommunications networks, in particular for downloading from the internet
    5. Electronic exchange and transmission of electronic multimedia content, videos, games, audio content and other information via the internet
    6. Electronic communication by means of chatrooms, chat lines and Internet forums
    7. Streaming audio and video material on the Internet.
  • The mark was filed in class 41 with following description of goods:
    1. Providing electronic games for downloading onto computers, mobile telephones, tablets and other electronic terminals
    2. Providing enhancements within online computer and electronic games
    3. Providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network
    4. Providing interactive and/or educational entertainment services
    5. Providing interactive games on the internet
    6. Providing online information relating to computer games and video games, and software and computer enhancements for these games and/or software
    7. Providing websites featuring game information for players
    8. Ticket reservation and booking services for entertainment events
    9. Games services provided via computer networks and global communication networks
    10. Providing a computer game that may be accessed by users on a global network and/or the internet
    11. Electronic games services provided by means of a global communication network
    12. Electronic providing of (online) computer games and other gaming and education services, including for multiple game players via global computer and/or communications networks
    13. Providing game services by means of data transmission via computer and video game devices, and/or via mobile telephones and other terminals
    14. Electronic game services provided by means of the internet
    15. Electronic game services and competitions provided by means of the internet
    16. Electronic game services provided by means of the internet
    17. Providing online comic books, not downloadable
    18. Organisation of video game events (entertainment events), Conducting or direction of video game events (entertainment events)
    19. Organisation, production and presentation of events for educational, cultural or entertainment purposes
    20. Organisation, production and presentation of competitions, contests, games, game shows, quizzes, fun days, exhibitions, shows, roadshows, staged events, live performances and participation events
    21. Organisation of online events for computer games
    22. Production of television entertainment features
    23. Film production for entertainment purposes
    24. Production of animated cine-film clips
    25. Creating animated cartoons
    26. Production of video and computer game software
    27. Games, online games, educational services relating to entertainment
    28. Games (not downloadable) played via a global computer network
    29. Entertainment in the form of internet games and programs
    30. Entertainment in the form of an online interactive game provided via a global computer network
    31. Entertainment, in particular providing multimedia content and computer games and/or video games via the Internet and/or other computer and/or communications networks
    32. Entertainment services, namely, enabling online networking and community creation among users of a virtual environment
    33. Entertainment, namely interactive, virtual and three-dimensional online environments for multiuser access via global computer networks
    34. Entertainment and education services, in the form of electronic, computer and video games provided by means of the Internet, mobile telecommunications and other remote communications devices
    35. Entertainment services, namely, providing online computer and video games
    36. Arranging, organizing and conducting conferences and seminars for promotional purposes
    37. Rental of online games and video games
    38. Publication and online publication of periodicals and other printed matter, in particular in the field of computer games and video games, except for advertising purposes
    39. Publication of printed matter, in particular comics
    40. Digital video, audio and multimedia entertainment publishing services
    41. Publication of computer and video games
    42. Publishing, in relation to the following fields: Software for computer games, Electronic game services, video games
    43. Providing interactive online games via a global computer network
    44. Information, advisory and consultancy services relating to all the aforesaid.
  • The mark was filed in class 42 with Rental of software for games on computers and other mobile communications apparatus or other portable apparatus.