EUTM file information

011522786

Rubber Duck


January 27, 2013

Trademark Summary

The trademark application Rubber Duck was filed by Adp Merkur GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on March 3, 2013, and it was registered by office on June 10, 2013 without any oppositions.

The application was filed in German (English was selected as the second language).

The renewal of the trademark was recorded by the office on November 27, 2023.

of the trademark registration was recorded on November 27, 2023. Change of name and professional address of the trademark registration was recorded on October 7, 2015. Relative errors of the trademark registration was recorded on April 11, 2017. Change of name and professional address of the trademark registration was recorded on April 20, 2017. Appointment and Replacement of representative of the trademark registration was recorded on January 18, 2021. Change of name and address of the trademark registration was recorded on March 7, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity
    3. Apparatus for recording, transmission or reproduction of sound or images
    4. Magnetic data carriers, recording discs
    5. Compact discs, DVDs and other digital recording media
    6. Mechanisms for coin-operated apparatus
    7. Cash registers, calculating machines, data processing equipment, computers
    8. Computer software
    9. Fire-extinguishing apparatus
    10. Musical jukeboxes and parts for the aforesaid automatic machines
    11. Automatic cash dispensers, automatic money counting and money changing machines
    12. Mechanisms for coin-operated apparatus
    13. Computer and video games software
    14. Games software for use on any computer platform, including electronic entertainment and games consoles
    15. Computer games (Programs for -)
    16. Computer games
    17. Video games
    18. Computer games provided through a global computer network or supplied by means of multi-media electronic broadcast or through telecommunications or electronic transmission or via the Internet
    19. Computer games, electronic games, electronic entertainment, leisure and recreational software, video games and computer software, all provided in the form of storage media
    20. Programs for operating electric and electronic apparatus for games, amusement and/or entertainment purposes
    21. Automatic lottery machines
    22. Computer software for computer games on the Internet
    23. Online games (software)
    24. Computer software in the form of an app for mobile devices and computers
    25. Calculating apparatus in coin-operated machines and parts for the aforesaid goods
    26. Apparatus for recording, transmission, processing or reproduction of data, including sound or images, including parts for all the aforesaid goods, except radio sets, television receivers, hi-fi systems, video recorders, telephone apparatus, fax machines and telephone answering machines
    27. Computer hardware and software for casino and amusement arcade games, for gaming machines, slot machines or video lottery gaming machines or games of chance via the Internet
    28. Electric, electronic, optical or automatic apparatus, for identifying data carriers, identity cards and credit cards, bank notes and coins
    29. Electric, electronic or optical alarm and monitoring installations, including video cameras and apparatus for image transmission and image processing
    30. Data processing equipment and computers, Including data processing apparatus and computers being components for data networks and parts facilitating data network communications
    31. Electric wiring harnesses
    32. Circuit boards, printed board assemblies (electronic components) and combinations thereof being assemblies and equipment parts, included in class 9.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Toys
    3. Gymnastic and sporting articles not included in other classes
    4. Decorations for Christmas trees
    5. Gaming apparatus (including coin-operated apparatus)
    6. Coin-operated arcade games (machines)
    7. Games for amusement arcades (included in class 28)
    8. Coin-operated video gaming apparatus
    9. Video games adapted for use with external screens or monitors only
    10. Casino fittings, namely roulette tables, roulette wheels
    11. Coin-operated automatic gaming machines and gaming machines, in particular for gaming arcades, with or without a prize payout
    12. Electronic or electrotechnical gaming apparatus, gaming machines, games machines and slot machines operated by coins, tokens, banknotes, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and amusement arcades, with or without a prize payout
    13. Automatic gaming machines and gaming machines, in particular for commercial use in casinos and gaming arcades, with or without a prize payout
    14. Coin-operated gaming machines and/or electronic money-based gaming apparatus (machines), with or without prizes
    15. Housings adapted for gaming machines, gaming apparatus and automatic gaming machines, operated by means of coins, tokens, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and gaming arcades, with or without a prize payout
    16. Electronic games
    17. Apparatus for electronic games and accessories
    18. Video output game machines
    19. Drawing apparatus for prize games and lotteries, draws or raffles
    20. Housings of metal, plastic and/or wood for coin-operated automatic machines
    21. Apparatus for games (including video games), other than adapted for use with external screens or monitors only
    22. Electropneumatic and electric pulling machines (gaming machines)
    23. Gaming tables, in particular for table football, billiards, sliding games
    24. Quoits (playthings) and darts
    25. Electric, electronic or electromechanical apparatus for bingo games, lotteries or video lottery games and for betting offices, networked or unnetworked
    26. LCD games consoles
    27. Automatic gaming machines
    28. Including all the aforesaid automatic machines, machines and apparatus operating in networks
    29. Apparatus and devices for accepting and storing money, being fittings for the aforesaid automatic machines, included in class 28.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Rental of automatic slot machines and entertainment machines for casinos
    6. Arranging and conducting games
    7. Gambling
    8. Operating lotteries
    9. Games on the Internet, Including online and Being applications for smartphones
    10. On-line game services (of a computer network)
    11. Provision of entertainment and/or educational content for apps for mobile devices and computers
    12. Conducting quizzes by means of smartphone applications
    13. Providing casino facilities (gambling), betting offices
    14. Operating gaming establishments, arcades and/or online Internet casinos and betting platforms
    15. Gambling services via the Internet.